Blender, Monitoring, First Hit

static int area_dupli_invoke(
bContext *C, wmOperator *op, const wmEvent *event)
{
ScrArea *area = CTX_wm_area(C);
if (event && event->customdata) {
sActionzoneData *sad = event->customdata;
if (sad == NULL) {
return OPERATOR_PASS_THROUGH;
}
area = sad->sa1;
}
....
}

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